Math, Music Occasionally, and Stats
Math, Music Occasionally, and Stats
About
Blog
Light
Dark
Automatic
zelda
Using deep reinforcement learning to solve the Zelda Thrill Digger in PyTorch: static environment (part 1)
Views and opinions expressed are solely my own. Background In a previous post - about two years ago - I speculated that one could solve Thrill Digger using reinforcement learning (RL).
Last updated on Mar 13, 2024
11 min read
Minesweeper, Zelda Style
Views and opinions expressed are solely my own. The analogue to the popular game Minesweeper in Zelda’s Skyward Sword HD is known as Thrill Digger. I wrote R code to help assist me in playing Thrill Digger.
Last updated on Dec 31, 2021
7 min read
Cite
×